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	<title>natewm.com &#187; neighborhood</title>
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		<title>Random Neighborhood Generator</title>
		<link>http://natewm.com/blog/2009/01/20/random-neighborhood-generator/</link>
		<comments>http://natewm.com/blog/2009/01/20/random-neighborhood-generator/#comments</comments>
		<pubDate>Tue, 20 Jan 2009 22:18:43 +0000</pubDate>
		<dc:creator>Nate</dc:creator>
				<category><![CDATA[Programming]]></category>
		<category><![CDATA[experiments]]></category>
		<category><![CDATA[generator]]></category>
		<category><![CDATA[neighborhood]]></category>
		<category><![CDATA[python]]></category>
		<category><![CDATA[random]]></category>

		<guid isPermaLink="false">http://natewm.com/blog/?p=86</guid>
		<description><![CDATA[I was wondering how visually interesting a randomly generated neighborhood could be a made by using simple binary subdivision.  Basically the algorithm starts with a square, cuts it in half, cuts those halves in half, and so on to produce streets and plots of land. It is in no way how a real neighborhood would [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_87" class="wp-caption aligncenter" style="width: 610px"><img class="size-full wp-image-87" title="neighborhood" src="http://natewm.com/blog/../media/blog/2009/01/neighborhood.gif" alt="Random Neighborhood Generator" width="600" height="257" /><p class="wp-caption-text">Random Neighborhood Generator</p></div>
<p>I was wondering how visually interesting a randomly generated neighborhood could be a made by using simple binary subdivision.  Basically the algorithm starts with a square, cuts it in half, cuts those halves in half, and so on to produce streets and plots of land.</p>
<p>It is in no way how a real neighborhood would be laid out, but for such simplicity I am rather satisfied with the results.  Such a system could randomly produce results that are visually interesting enough for possibly a small, simple flying or driving based game &#8212; such as having to rush a firetruck to burning homes, for example.</p>
<p>Here is the source code: <a title="Random Neighborhood Generator" href="http://www.natewm.com/media/software/experiments/python/neighborhood.py">neighborhood.py</a></p>
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