March 5th, 2010
I had a lot of fun making four simple games for the THE 371-IN-1 KLIK & PLAY PIRATE KART II: KLIK HARDER. It was basically a challenge to see if a bunch of random people could make at least 371 games over the February 27-28 weekend. We succeeded and then some! 106 people contributed and 529 games were made.
Most of the simply used graphics and sounds stolen from other sources, but I decided to make custom content for all my games. My favourite is Rolling Hills, which even has music!
My four games can be found at here. Have fun!
Tags: game, kart, klik & Play, pirate, prototype, pygame, python, quick
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February 12th, 2009

Alien Game Prototype
For one of the Ludum Dare mini competitions a few months back I started hacking together a simple arcade style game. The human race is being attacked an eaten by a vicious alien species. You play the role of a benevolent alien who comes to the rescue of the helpless humans.
Originally the only defence the hero had against the invading aliens was going to be a tractor beam — where you must grab and throw the aliens to get rid of them. After showing it to the Pipe Cleaner Man he insisted that I added lasers and homing missiles, so I did.
I’m not certain what I’m going to do with this project. As it began as a quick hack for a 48 hour competition, it is not very well designed. It would need a considerable amount of rewriting before being able to transform it into a real game.
For the time being I think I’ll hold off before posting the actual game for download. I would like to add at least a simple scoreboard and actually being able to win or lose before sharing it.
Tags: 2d, alien, game, ludum, minild, monochrome, prototype
Posted in Dev Log, Programming | No Comments »