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	<title>natewm.com &#187; pygame</title>
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		<title>PIRATE KART II: KLIK HARDER</title>
		<link>http://natewm.com/blog/2010/03/05/pirate-kart-ii-klik-harder/</link>
		<comments>http://natewm.com/blog/2010/03/05/pirate-kart-ii-klik-harder/#comments</comments>
		<pubDate>Sat, 06 Mar 2010 00:11:20 +0000</pubDate>
		<dc:creator>Nate</dc:creator>
				<category><![CDATA[Programming]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[kart]]></category>
		<category><![CDATA[klik & Play]]></category>
		<category><![CDATA[pirate]]></category>
		<category><![CDATA[prototype]]></category>
		<category><![CDATA[pygame]]></category>
		<category><![CDATA[python]]></category>
		<category><![CDATA[quick]]></category>

		<guid isPermaLink="false">http://natewm.com/blog/?p=124</guid>
		<description><![CDATA[I had a lot of fun making four simple games for the THE 371-IN-1 KLIK &#38; PLAY PIRATE KART II: KLIK HARDER.  It was basically a challenge to see if a bunch of random people could make at least 371 games over the February 27-28 weekend.  We succeeded and then some!  106 people contributed and [...]]]></description>
			<content:encoded><![CDATA[<p>I had a lot of fun making four simple games for the <a href="http://www.glorioustrainwrecks.com/node/437">THE 371-IN-1 KLIK &amp; PLAY PIRATE KART II: KLIK HARDER</a>.  It was basically a challenge to see if a bunch of random people could make at least 371 games over the February 27-28 weekend.  We succeeded and then some!  106 people contributed and <a href="http://www.glorioustrainwrecks.com/games/pk2">529 games</a> were made.</p>
<p>Most of the simply used graphics and sounds stolen from other sources, but I decided to make custom content for all my games.  My favourite is Rolling Hills, which even has music!</p>
<p><a href="http://www.glorioustrainwrecks.com/games/pk2/ArmchairArmada">My four games can be found at here.</a> Have fun!</p>
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		<title>Towlr</title>
		<link>http://natewm.com/blog/2009/01/20/towlr/</link>
		<comments>http://natewm.com/blog/2009/01/20/towlr/#comments</comments>
		<pubDate>Tue, 20 Jan 2009 21:27:25 +0000</pubDate>
		<dc:creator>Nate</dc:creator>
				<category><![CDATA[Programming]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[pygame]]></category>
		<category><![CDATA[python]]></category>
		<category><![CDATA[towlr]]></category>
		<category><![CDATA[ychytaeit]]></category>

		<guid isPermaLink="false">http://natewm.com/blog/?p=82</guid>
		<description><![CDATA[A bunch of people at a game development competition site was putting together short confusing games they called &#8220;Towlrs.&#8221;  The intent of a Towlr is to leave the player wondering, &#8220;What exactly am I suppose to do to beat this game?&#8221;  I decided to get in on the action. You Can&#8217;t Have Your Towlr And [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_83" class="wp-caption aligncenter" style="width: 330px"><img class="size-full wp-image-83" title="ychytaeit" src="http://natewm.com/blog/../media/blog/2009/01/ychytaeit.gif" alt="You Can't Have Your Towlr And Eat It Too" width="320" height="240" /><p class="wp-caption-text">You Can&#39;t Have Your Towlr And Eat It Too</p></div>
<p>A bunch of people at a game development competition site was putting together short confusing games they called &#8220;Towlrs.&#8221;  The intent of a Towlr is to leave the player wondering, &#8220;What exactly am I suppose to do to beat this game?&#8221;  I decided to get in on the action.</p>
<p><em>You Can&#8217;t Have Your Towlr And Eat It Too</em> was my attempt at a Towlr.  It may be considerably easier than many of the other Towlrs, but the concept is somewhat interesting.</p>
<p>You can download it at the <a title="Towlr" href="http://towlr.com/">Towlr website</a> (which includes a Windows executable), or you can go to the <a href="http://natewm.com/ychytaeit/">page</a> I quickly thrown up on my site (Which requires Python and Pygame because I&#8217;m too lazy to copy the compiled vesion to my site.  Also, in the future I may move this to a different directory on my site, so be warned!)</p>
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		<title>MiniLD #2 &#8211; The Wizard</title>
		<link>http://natewm.com/blog/2008/10/24/minild-2-the-wizard/</link>
		<comments>http://natewm.com/blog/2008/10/24/minild-2-the-wizard/#comments</comments>
		<pubDate>Fri, 24 Oct 2008 21:34:43 +0000</pubDate>
		<dc:creator>Nate</dc:creator>
				<category><![CDATA[Programming]]></category>
		<category><![CDATA[Competitions]]></category>
		<category><![CDATA[Game Dev]]></category>
		<category><![CDATA[ludum dare]]></category>
		<category><![CDATA[minild]]></category>
		<category><![CDATA[pygame]]></category>
		<category><![CDATA[python]]></category>

		<guid isPermaLink="false">http://natewm.com/blog/?p=41</guid>
		<description><![CDATA[Way back in July I wrote this simplified Super Mario Brothers 3 game for the Mini Ludum Dare (a 48 hour mini-competition) that month.  The theme of the competition was a game based on a movie.  The movie that I picked was &#8220;The Wizard,&#8221; which is a movie about some kids who hitchhike across several [...]]]></description>
			<content:encoded><![CDATA[<p class="center"><img src="http://www.natewm.com/media/img/minild2_wizard.gif" alt="MiniLD#2 - The Wizard" /></p>
<p>Way back in July I wrote this simplified Super Mario Brothers 3 game for the Mini <a title="Ludum Dare - A 48 Hour Game Competition" href="http://www.ludumdare.com/">Ludum Dare</a> (a 48 hour mini-competition) that month.  The theme of the competition was a game based on a movie.  The movie that I picked was &#8220;<a title="The Wizard on Wikipedia" href="http://en.wikipedia.org/wiki/The_Wizard_(film)">The Wizard</a>,&#8221; which is a movie about some kids who hitchhike across several states playing Nintendo games &#8212; so this would have been a video game about a movie about video games.</p>
<p>Originally I was going to have elements from Teenage Mutant Ninja Turtles and Double Dragon (both also featured in the movie) all tied together with an arcade style game where you control Jimmy and play these mini-games against people.  I figured if I made the Super Mario Brothers 3 part (which is the final showdown against Lucas) then I could easily adapt that to make the other parts.</p>
<p>All-in-all it was a little over ambitious, but I think I could have possibly pulled it off if I actually had two full days.  That saturday I went to watch a movie with friends, so I really only had one of the two days to work with.  I am, however, still very satisified with how much was accomplished in such a short amount of time.</p>
<p>Arrow Keys makes mario run, &#8216;x&#8217; key makes him jump.</p>
<p><a title="The Wizard - The Game" href="http://www.natewm.com/media/software/games/compo/minild2_wizard.zip">Download &#8220;The Wizard &#8211; The Game.&#8221;</a></p>
<p>Requires <a title="Python Programming Language" href="http://python.org/">Python</a> and <a title="PyGame - Python Game Development" href="http://www.pygame.org">PyGame</a>.</p>
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